CG Generalist (Shanghai)
- A bachelor degree and 3-5 years relevant experience
- Fluent in Maya (and Houdini) as well as proficient experience with add- ons and extensions
- Comparable software skills considered
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
- Fluent in Photoshop & Substance
- High level of problem-solving or creative thinking skills
- Experience rendering in Redshift is a plus
- Uses artistic and technical skills to work on all aspects of CG images or shots
- Attend client meetings, with the ability to lead discussions
- Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Generalists
- Work to meet defined milestones within a timeline
- Source suitable reference materials for required assets
- Attend dailies and participate in creative problem solving
- Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
- Creates maps in 2D and sets up basic shaders for look development
- Creates basic lighting setups in complex shaders that look convincing and render efficiently
Motion Graphic Designer (Shanghai)
- A bachelor degree and 3-4 years experience as a professional graphic designer
- Fluent knowledge of the Adobe Creative Suite (Photoshop, InDesign, AfterEffects, Illustrator)
- Strong understanding of branding and design
- Being fluent in Motion Graphics, Animation, and Video production
- Having a storytelling approach, with the ability to bring forward a creative, artistic, positive attitude
- A team player who takes initiative, and who strives in autonomy
- That you are able to use other off-the-shelf tools and software / plugins
- Have an artistic background, online portfolio or motion design reel highlighting your work
- Assist the CG team in strong creative thinking by exhibiting a range of styles and techniques
- Ability to create high quality content from a loose or constrained brief with short deadlines
- Typeface and Interface design skills are preferable
- Experience with Maya including modelling, texturing and animation are a plus
- Experience with Adobe Premiere or FCP are a plus
- Develop engaging graphics and workflows
- Excellent communication skills with both clients and colleagues
- Ability to multitask, prioritise and problem solve
- Hands-on mentality that can pick up ad hoc design work and revisions on a daily basis
Senior FX Artist (Shanghai)
- A bachelor degree and 4-5 years relevant experience
- Advanced simulation experience with either Houdini, Maya, or other software, and the ability to write expressions
- Comparable software skills considered
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
- Exhibits excellent listening and communication skills, able to receive direction and criticism
- Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
- Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
- Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
- Demo reel required
- Assist with developing the look of a sequence and shot with the supervision team
- Explore and recommend new FX techniques and software
- Can set-up and wrangle heavy particle effects and crowd shots
- Can set-up and run extremely complex effects (hairy or furry creatures)
- Can write plug-ins, debug simulations and write set up and surface shaders and volumetric shaders with proficiency
- Be creative and proactive in executing and assisting all shots in a sequence
- Evaluate the department’s FX workflow and pipeline
- Being able to pre composite in Nuke
- Hard surface and organic modelling and animation tasks are a plus
- Other generalist work including tracking and basic lighting / rendering would serve the department well
- Participating in the ongoing training and development of junior 3D staff
- Staying on the forefront of technological innovations within the VFX industry
- Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
- Light complex/multiple creatures (hair and fur) and elements.
若要申请,请访问:
https://www.findesign.com.au/recruit/
> Locations
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Shanghai / 上海
Loft 201, Block 9, No. 358 Kang Ding Road, Jing An, Shanghai, China
上海市静安区康定路358号9号楼201
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Sydney, Australia / 澳洲悉尼
Surry Hills
Sydney, NSW 2010
Australia